inside, you ’ ll be greeted by a big dias with steps on all sides where banners are displayed with a symbol of ardor below them. Torches are strewn approximately – as is a Duplex Bow with literature braziers on all sides. You can either use the torches or light an arrow using the fires to take aim at the banners to reveal their secrets. Starting with the one to the right of the entrance, you ’ ll find a chest of drawers with a Sapphire. To the right of that, the tapestry reveals two Keese. Right of that is … even more Keese. On the adjacent tapestry to the right, you ’ ll find a care for breast with a Purple Rupee ( 50 ). After that – the true path ! You can keep looking into the early alcoves for boxes of food, and more Keese. Loading Video Guide: Getting the Thunder Helm Taking the true path up the stairs, you ’ ll find out what became of Barta the Gerudo Guard. Speak to her in her cell. It seems the place is crawling with Yiga, including highly hard Yiga Blademasters who will call for backing if they spot you. They are n’t impossible to defeat – but they can be a real handful. In order to prevent this, you ’ ll motivation to exploit their one weakness – Bananas. That ’ mho correct. Plop one devour in the road and they ’ ll precisely have to take a look, letting you furtive by. ad Take some of the Mighty Bananas nearby and head down the stairs. When the Yiga Blademaster moves to go around the bombastic block, plaza some down the path by the stairs and wait for him to take the bait before moving on. Down the step, another Yiga Blademaster stands in front of the way out – squat behind the blocks and lay a banana out for him to sneak past – or go for the farseeing road to grab the chest that holds a Sapphire. There ’ south besides a banana high up on a post near him you can break to distract him with. Heading up the stairs, the way on the veracious is crawling with Yiga Blademasters, sol go up the ladder first to find a elephantine drove of bananas and a breast holding a Topaz. Return to the large room below and start setting distractions wherever you can.
You can jump from the ledge above onto a high platform and neglect bananas from here, and even get a Ruby, Opal, and Amber in the corner if you are careful. ad If you quietly hop the stone wall by the Ruby, you find another Yiga Blademaster circling a table. Distract him on the right so you can hug the wall to tall ladder going into the rafters – which lets you sneak above the fit below. Be certain to cross to the kernel to find a chest of drawers with a Silver Rupee, before making for the far corner where a Blademaster stands watch over a door. Climb over the arch to find a thorax in an alcove with a Topaz, then count for a ladder on early side to bypass the guard. In this hall, there ’ s a little hole with spikes on all sides you need to glide through from the top of the ladder. You ’ rhenium wages lies on the other side – chests with two gold Rupees ( 300 ) ! Don ’ thyroxine burn the streamer though – it leads back to the main room. alternatively, rise bet on up over the doorway and distract the guard duty below with a banana to pass him by. In the adjacent boastful room you ’ ll find naught but a thorax with … more bananas. surely there should be more ? Use Magnesis to search for clues. There ’ mho three chests buried in the sand holding a Ruby and two Topaz, and more importantly – a bogus metallic element wall. Turn it, and you ’ ll passing the hideout into a large open area, bumping straight into the leader of the Yiga Clan, Master Khoga. ad As overcome of Yiga Clan, Kohga has batch of tricks up his sleeve. To start, he ’ ll protect himself with an invulnerable shield until he prepares to summon and throw rock spheres at you that you can ’ t stop with Stasis. however, since he leaves himself candid while summoning, shoot him with a crouch to stun him, causing the boulder to drop on him and leave him unfold to attack. Keep this up, and finally he ’ ll try a fresh design. This clock time he ’ ll teleport to the middle of the room over a big pit, and mobilize two spheres that he ’ ll lento spin in a circle before launching them at you. You ’ ll want to stun him again – but entirely when one celestial sphere is over his head so it can hit him on the way down. Stunning him this wall will launch him towards you so you can beat the stool out of him until he tries his adjacent plan.
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In this last phase, he ’ ll muster one huge sphere with spikes, and start using Magnesis of his own to direct the sphere to you while hush in his shield. Two can play at that game. ready your Magnesis and wrest operate of the spiked sphere from him to send it crashing into his face. Keep repeating this, and the conflict will be won. ad