2020 video recording game
Ikenfell is a role-playing video game developed by glad Ray Games and published by humiliate Games. It was released for Windows, macOS, Nintendo Switch, PlayStation 4, and Xbox One on October 8, 2020. The tactical combat system involves players battling on an isometric grid, but besides includes timing-based elements akin to the Paper Mario series. In the report, the musician initially controls Maritte Hildegaard, a non-magical adolescent daughter who journeys to the titular charming school Ikenfell, in an attack to investigate the disappearance of her wiccan sister Safina. While trying to enter the school, she suddenly gains charming powers, concurring with mysterious changes in magic that some connect to the cryptic Dark Fold.
Reviews from critics were desegregate. Some reviewers largely praised the game ‘s fight and report, while others described it as having potential, but let down by flaws in those systems .
Gameplay [edit ]
Ikenfell’s battle system features player characters (here, Rook, Pertisia, and Petronella) on an isometric grid. second conflict organization features actor characters ( here, Rook, Pertisia, and Petronella ) on an isometric grid. Ikenfell is a turn-based tactical role-playing video recording game. [ 1 ] [ 2 ] It uses assorted 2.5D perspectives to display characters and the crippled world. [ 3 ] Like older Paper Mario games and Super Mario RPG, the result of both player and enemy moves depends on timed release presses. The act airfield is composed of a grid, upon which both the actor and enemies can move, with their side affecting what moves can be performed and how effective they are. As the game advances, the attack patterns and timing become more complex, providing greater difficulty. For approachability, there are options to both partially and wholly disable battle timing. [ 4 ] Characters are managed with a party arrangement ; although the player initially only controls Maritte, they late gain control of other characters, each with their own unique skillset. [ 5 ] Three characters in the actor ‘s conflict can engage in battle at any time ; these can be changed at save points ( which are represented by cats ). [ 6 ] Like most traditional Japanese-style RPGs, gameplay besides consists of parts outside battle which characters can navigate. [ 1 ] Much of Ikenfell ‘s gameplay involves these, which include exploration, gamble, and puzzle-solving portions. There are no random encounters and as such fightable enemies are always visible in the global. [ 5 ] Battle only ensues if the party reaches one, allowing the musician to evade combat .
plot [edit ]
Players initially control Maritte Hildegaard, a adolescent who travels to the charming school of Ikenfell to find her baby Safina, who has gone missing since summer bankrupt. Although she is initially non-magical, she soon cryptically develop pyromancy while trying to enter Ikenfell, after which she learns bizarre and unprecedented charming events began occurring across the school grounds not long after the students left for the demote, and frankincense the educate is presently on lockdown. She encounters non-binary alchemist Petronella, a close supporter of Safina, who has had an emotional dislocation due to the latter ‘s disappearance, and tells Maritte of a secret passing of Safina ‘s they use to get into the school. once inside, they discover Safina ‘s dormitory room blocked by a charming seal. After fighting lightning sorcerer Gilda, who is attracted to Maritte, they join up with fellow scholar Rook. With Rook and Safina ‘s rival Pertisia, they successfully enter it by disguising Maritte as her sister. Inside, they retrieve the Prism Heart, a universe of Safina that allows the exploiter to see through misrepresentation, which she had used for inquiry with older student Ima. Meeting with Ima and Gilda, they go to the Summerstone, a bombastic orb which imprisons the Dark Fold, a destructive wave of magic apparently precipitating the foreign events. At the stone, they successfully fight know coven magician Bax and his spouse Ibn, who are besides looking for Safina. Using the Prism Heart, they reveal that the Summerstone is merely an delusion, and Safina destroyed the actual stone. Believing her baby wanted to free the Dark Fold, Maritte has a panic attack and rids herself of her charming, and decides to leave Ikenfell. Ima asks the school ‘s raven deity to remove Maritte and get help, but it refuses to do either, rather sending the party to the ancient ruins of old Ikenfell. There, they discover that a team tried to defend an important implant, the Sapling, from the Dark Fold. Aeldra, the current headmistress of Ikenfell, was the only survivor, using her friends ‘ magic powers to construct the Summerstone, imprisoning both the Dark Fold and the Sapling. Motivated by getting answers and her friends, Maritte regains her charming. In the library ‘s archives, her party finds an honest-to-god koran that explains the cycle of the two charming seasons. Every thousand years, the Sapling dies, causing a new genesis of magic trick to arise, and the honest-to-god generation to be forgotten ; this process is the cause of Ikenfell ‘s unusual charming events. Aeldra ‘s conceited act to keep the Sapling preserved would lead to “ capital catastrophe ”, in repetition of the descend of old Ikenfell a thousand years ago. This is causing her uncontrollable grief, which she can merely abate through expelling her pain into a caldron. Safina, having found out the truth, tried to stop her. Persuading respective professors to oppose her, they decide to confront Aeldra, as the educate is slowly collapsing. The party arrives at the Spelltower, where Aeldra is guarding the Sapling. Finding the doors blocked, Pertisia reveals she created a privy enactment like Safina ‘s, but suffered injuries from it that traumatized her, and she uses her powers to create a new passage. As they try convincing Aeldra to stop guarding the Sapling, her try breaks her caldron, overwhelming her and making her miss contact with reality. Convinced she is defeating the Dark Fold, she kills Bax and attacks Maritte ‘s party ; the party defeats and awakens her from her enchantment. Distraught at the loss of his lover Bax, Ibn steals the Sapling. Revealing his huge power in the spiritual region, his wrath makes him lose his feel of self and become a monster. After defeating Ibn, the party uses Petronella ‘s magic to revive Bax, who calms Ibn back to normality, and they free the Sapling. Petronella and Safina join the coven as refund for saving Ibn and Bax. Aeldra retires, leaving the character of headmistress to Ima and dueling teacher Radegund, who begin research into the new cognition created by the adjacent charming generation. In the epilogue, Rook and Gilda travel to distant lands to make raw discoveries. Pertisia resumes her old music career and begins a relationship with Maritte, and they both agree to go on the travel vitamin a well.
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Development [edit ]
Before developing Ikenfell, Chevy Ray Johnston, the game ‘s lead developer, had worked as a contract programmer for Bandai Namco, a well as on a variety of indie games. [ 7 ] He had developed a customs engine, [ 8 ] but failed to complete any of his game ideas. After reading Rainbow Rowell ‘s young adult fresh Carry On, he was inspired to make a video bet on about a charming educate using his tools. in the first place, the game ‘s precede was based around a hex completing a final quest before dying of illness. [ 9 ] It was besides an natural process RPG, but Johnston decided the space required for fight circumscribed level blueprint. [ 3 ] Johnston ‘s custom-made C # engine, based on acme of SDL2 and OpenGL, allowed him to port it to a wide kind of platforms. The engine besides included Lua scripting for dominance puzzles, events, and scenes ; and a GUI frontend, including a custom function and setting editor, which were used to accelerate the development process. [ 2 ] [ 8 ] After a few years into development, the game was funded via Kickstarter in 2016. [ 2 ] Later, Johnston besides brought on adviser Joanna Blackhart to ensure that the crippled ‘s depiction of LGBT characters was accurate and euphemistic, a process that led to an “ rewrite ” of parts of the history. [ 10 ] It was featured at the 2019 Electronic Entertainment Expo as part of its inclusion in the Xbox Game Pass, [ 11 ] before being released on October 8, 2020. [ 12 ] In September 2021, Limited Run Games announced a physical secrete of the game, with pre-orders beginning on the 24th. [ 13 ] A japanese localization of function produced by 8-4 was besides revealed that month, set for a November exhaust. [ 14 ]
art and game design [edit ]
Despite being an inexperienced pixel artist, Johnson drew the majority of the game ‘s art, choosing the manner as it was easily to iterate upon. [ 7 ] [ 3 ] Much of the game was developed in a populace library, influencing its artistic direction and diagram ; he borrowed vintage books from the collections to use as references. Its ocular invention was inspired by games such as Mother 3 and The Legend of Zelda: Link’s Awakening. Each character was designed to have a clear-cut look and silhouette. Buildings were “ white-boxed ”, with their layout being designed first, akin to actual structure. [ 2 ] The timing-based elements of the game ‘s fight were inspired by Super Mario RPG and the Mario and Luigi games, among others. Johnston designed each party member ‘s moves so they could be used in many different ways, while inactive being cardinal to the quality, comparing this philosophy to Mario ‘s basic skillset. As he disliked charming points, he decided to make charming spells free to use during fight. Steven Universe composers Aivi & Surasshu worked on the soundtrack of the game aboard Sabrielle Augustin, [ 1 ] who helped finish the soundtrack after Aivi suffered an wound leaving them ineffective to complete some work. [ 15 ] As the game was inspired by the landscape of Canada, some tracks incorporate elements from canadian folk music. [ 16 ] They besides chose an ambient style atypical of video game music, a decisiveness influenced by The Legend of Zelda: Breath of the Wild, the game ‘s narrative elements, and their experience composing for television receiver shows. [ 17 ] Vocals were incorporated into some of the songs after seeing their successful usage in games like Transistor ; initially, the composers wanted to do a outspoken song for each character, but were unable to find a place for all of them in the history .
reception [edit ]
receptionAggregate scoreAggregatorScoreMetacriticNS: 73/100
PC: 69/100Review scoresPublicationScoreGameSpot6/10Hardcore Gamer4/5Siliconera7/10 According to gaming review collector Metacritic, Ikenfell’ s reception was desegregate. Both GameSpot and Siliconera described it as having potential, but being let down by flaws in the report and fight. [ 19 ] [ 4 ] other sites were more positive, like Hardcore Gamer, which said it was “ a trip well worth taking ”, and GameRant, which described it as having the potential to be a “ cultural standard ”. [ 20 ] [ 1 ] Although reviewers generally liked the crippled ‘s combat system, they felt it could be frustrating at times. [ 19 ] Hardcore Gamer commentator Kyle LeClair described it as “ challenge and fun ”, [ 1 ] and Jason Rochlin of GameRant commended the plot ‘s tactical variety and complexity. [ 20 ] PJ O’Reilly of Nintendo Life pointed out the “ impressive range of enemy types ” among early elements as contributing to the game ‘s strategic astuteness. [ 21 ] however, LeClair, Slant magazine, and GameSpot reviewer Hope Corrigan all criticised the excessive unevenness of the timing-based attack organization, although multiple reviewers pointed out that the game provides an optional set that allows players to enable easier battle. [ 4 ] [ 21 ] [ 22 ] Slant besides complained about the combat invention, stating that it involved “ selecting an fire, and then cancelling that act to place them in a different space once you see that they ’ ra not by rights positioned ”.
The history besides received both praise and criticism, with reviewers praising it for its in-depth examen of characters, but some besides claimed it was excessively derivative of Harry Potter and unrealistic at times. [ 19 ] LeClair described it as an “ steep piece of work ”, [ 1 ] but reasonably unoriginal. Corrigan was more veto, describing it as “ unusual ”, [ 4 ] criticising implausible and on-the-nose elements in the diagram, and the incongruous manner in which LGBT issues were included. conversely, both Rochlin and Slant lauded these elements, with the former express that the game wore “ its progressiveness on its sleeve ” and provided a much-needed focus on the importance of relationships. [ 20 ] [ 22 ] Reviewers largely praised the game ‘s artwork and music, noting the quality of the chiptune tracks. [ 19 ] however, reactions to the vocal music segments were more disparate, with LeClair stating that they “ enhance the climate even further ”, [ 1 ] but Corrigan calling them poor choice, remarking that she was tempted to turn down the volume. [ 4 ] O’Reilly criticised the pixel artstyle, calling it overused. [ 21 ]
Awards [edit ]
Ikenfell was nominated for respective awards, including categories in the 32nd GLAAD Media Awards and the SXSW Gaming Awards 2021. [ 23 ] [ 24 ]